Game Patch


Patch Contents:

+ Timer made to actually end the game in defeat on zero instead of going into negatives without doing anything

+ Added explosions for defeated turrets

+ Added (re)spawn indicators and sounds for turrets

+ Fixed Turrets sometimes being invulnerable on respawn (hopefully)

+ Fixed bugs with turrets not using certain variables, which made them behave in unintentional ways

+ Changed boss patterns to hopefully be more interesting

+ Player main fire recharge speed increased, damage decreased

+ Added in-game time to end screen for both defeat and victory

+ Added howl sound referenced in credits to actually be in the game

+ Player hitbox changed to the girl's face, made smaller

+ Player sprite improved slightly

+ Reduced both player movement speeds to make it easier to control precise movement

+ Added turret health indicators

+ Added player HP indicator

+ Added a border to the timer text to make it stand out a bit better

+ Changed firing cone on the cone turrets so they don't create bullet walls all the way to the edge of the screen

+ Added different sound when hitting frozen turrets

+ Added top right turret invulnerability indicator: Different sound, different effect


Thanks to Wiz-sama for testing and feedback!

Files

MSMG2.zip Play in browser
Jul 26, 2023

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